|Tobii Eye Tracker 4C||Tobii Eye Tracker 5|
|Size||335 mm wide||285 mm wide|
|Shape||20-degree angled front||Flat front (internally angled)|
|Sensor||IS4 with standard NIR sensor (850nm)||IS5 with custom Tobii NIR sensor (850nm)|
|Field of view||38 x 29 degrees||40 x 40 degrees|
|Supported screen size area||27" 16:9 or 30" 21:9 *||27" 16:9 or 30" 21:9 *|
|Head tracking||CPU-based / 6DoF**||CPU + Neural Network (CNN) combined / 6DoF**|
|Image sampling rate and gaze frequency||90Hz
interlaced gaze at 90Hz
non-interlaced gaze at 33Hz
|Gaze recovery||Mode switch to recover gaze||Continuous recovery|
|Biometric security||Windows Hello 2.x using NIR||Windows Hello 4.x using NIR + RGB|
|Software||Tobii Core||Tobii Experience|
* Using eye tracking on a larger screen
** Capable of six degrees of freedom, but all degrees may not be implemented in all games.
What has improved?
The custom-built optical sensor baked into the Tobii Eye Tracker 5 brings improved performance and responsiveness with minimal latency. With a broad field of view, it is designed to capture your every move seamlessly. This is key for esports training where even milliseconds count.
More robust head tracking
A new algorithm for head tracking has been implemented to capture head movements more precisely. The enhanced precision will be particularly useful in simulation games like Euro Truck Simulator 2.
A new universal flex mount
Tobii Eye Tracker 5 is shipped with a new flex mount designed to be universal and adaptable. The flex mount can be placed underneath the screen, letting you use it on a larger variety of screens, such as curved screens. Are you using a built-in screen? Don’t worry, there is also a flat mount included.