Game Hub 2.3.1
Changelog
- Added 6DoF support for DCS World and Elite Dangerous
- Added on/off toggle for roll in applicable simulation games
- Added options for adding/not adding desktop and start menu shortcuts during installation
- Added a toggle to allow the application to open in the background on autostart
- Added head auto center option to Simulation games
- Fixed issue with start menu shortcut was added under Tobii AB and not Tobii.
- Fixed issues in Distance, We Were Here Too, Way of Life
- Fixed an issue with launching game settings from the Experience App (v4.x)
- Updated icons & colors to better align with the look & feel of Ghost and Experience App
- Removed Gaze tracking mode: Freeview due to improvements made for Extended View.
- Major changes to the underlying implementation of head tracking and Extended View, targeting simulation games
- Fixed issue with Unturned broken since last game update
- Fixed issue with Elite Dangerous not respecting dominant eye settings in tray application
- Fixed issue with the view not being centered when unplugging the eye tracker
- Fixed issues with some games not finding executables automatically (work still in progress)
- Fixed number of small issues across different Unity games
- Fixed issue with tray icon not reacting to single clicks
- Removed support for vJoy games due to instability issues and discontinued developer support. This impacts IL-2 Sturmovik & Farming Simulator 15.
- MS Flight Simulator X is safe as it uses the SimConnect protocol and does not rely on vJoy
- Application is now 64-bit
- Updated EULA
Known issues
- [Triaging] Elite Dangerous: not auto-detected if installed via Frontier or Epic Games Store
- [Triaging] DCS World non-steam version does not work for some users
- [Triaging] The Forest: Issue with icons appearing as burned-in in some situations
- [Triaging] Running multiple games at the same time causes the camera to twitch
- [Won't fix] On upgrading from 1.6.4 without uninstalling first, may cause 2 sets of desktop/start menu shortcuts.
- [Won't fix] Game Hub 1.6.4 game settings are not automatically imported into v2.X
- [Won't fix] vJoy games are deprecated due to instability issues. This impacts IL2-Sturmovik & Farming Simulator 15.
Game Hub 1.6.4
Changelog
- Updated EULA
- Updated internal libraries
Game Hub 1.6.3
Changelog
- Added support for Prepar3D
Game Hub 1.6.2
Changelog
- Removed support for Prepar3D due to not being able to be compliant with their Terms of Service. Read more
- Removed vJoy support for Euro Truck Simulator 2
- Removed vJoy support for American Truck Simulator
Both Euro Truck Simulator 2 and American Truck Simulator now have eye and head tracking source integrated and settings can be accessed directly in the game menus.
Game Hub 1.6.1
Bug fixes
- Reverted back to x86 builds due to issues with VC Redist.
- Game Hub should no longer crash if it can't find the main window of a game.
- Elite Dangerous: Fixed issues with settings versioning.
- 7 Days to Die: Fixed issues after the latest game update.
- Diluvion: No longer supported due to extensive changes in the game.
- Pulsar Lost Colony: No longer supported due to the new anti-cheat system.
Known issues
- The anti-cheat needs to be disabled in Unturned for the extension to work correctly.
- Not all Xbox keys can be mapped to the newly added games.
- Hotkeys only register US keyboards.
- Aragami: Extended view sometimes feels like it glitches the camera side.
- The installation progress window is blocking error messages.
- The camera is not always perfectly centered if tracking is disabled and/or lost.
- Asymmetrical view angles are not properly visualized for ExtendedView.
- Autostart settings not preserved after updating the new version.
Game Hub 1.6
New games
- Deserts Of Kharak
- Dr. Langeskov, The Tiger, and The Terribly Cursed Emerald: A Whirlwind Heist
- Mordheim: City of the Damned
- Polarity
- Robot Roller-Derby Disco Dodgeball
- Stranded Deep
- We Were Here
- We Were Here Too
Features
- Major upgrade and improvement of internal framework components.
- Eye tracking is now done for the game window instead of the entire screen.
- Improved tracker connection stability.
- Improved how problems with tracking are communicated to the user.
- Supports multiple game installations (e.g. multiple versions of DCS).
- General improvements to performance and stability.
Bugs
- Game Hub will now reconnect to the tracker after the computer wakes up from sleep.
- Dungeons 2: Disabling center att gaze now works.
- FortressCraft Evolved!: Crosshair is now visible when Extended View is enabled.
- My summer car: Fixed 64-bit issues.
- The Forest: Fixed issues with motion blur and Extended View.
- The Forest: Interaction icons should not move with Extended View.
- The Guest: Lens flare should now work correctly with Extended View.
- Slime rancher: Fixed issues with fire at gaze.
- Thea: The Awakening: Fixed 64-bit issues.
Known issues
- The anti-cheat needs to be disabled in Unturned for the extension to work correctly.
- Not all Xbox keys can be mapped to the newly added games.
- Hotkeys only register US keyboards.
- Aragami: Extended view sometimes feels like it glitches the camera side.
- The installation progress window is blocking error messages.
- The camera is not always perfectly centered if tracking is disabled and/or lost.
- Asymmetrical view angles are not properly visualized for ExtendedView.
- Autostart settings not preserved after updating to the new version.
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